Canned

This is a couple months old, and from the old blog. I decided I’d release it for you rabid fans. 

 

Top Ten Games I’ve Played In 2007

10. Sim City 4

Sim City 4 is a game that really drew me in, and it’s cool looking cities and it’s god-like tendencies kept me playing for hours. Necessity of micromanagement, and a strict financial leash, kept me hoping for a better fix in the next Sim City… So much for that.

9. Stuntman: Ignition

The thing about this game is that you can love it one minute, hate it the next. I was twisting my controller in frustration one minute, and smiling with a feeling of great accomplishment the next. I, for one, can’t wait for a (improved) sequel.

8. Lego Star Wars II: The Original Trilogy

Hilarious cut scenes, lots of characters, big, expansive levels. Unfortunately, all of this was brought down a tad by the limited replayability; grinding through the same level again and again for some stupid canister is not my idea of a good time. Other then that, the game was another surprise hit for me.

7. Star Wars: Battlefront

Battlefront does a really good job of immersing you in the Star Warsexperience, and of being a really good first/ third person shooter too. Zooming around in X-wings and stomping infantry with AT-STs is a thrilling experience, one that’s brought down just a bit by the somewhat stale Cl@sses.

6. Command & Conquer: Generals

Good ol’fashioned Command & Conquer, albeit without a traditional C&C story. The RTS action is great, both online, offline, and in the campaign, and the three different factions are enjoyably different from each other. The story is a bit off the usual C&C story, but it’s still good and links the campaigns nicely.

5. Sid Meier’s Pirates!

I swear I will start talking like a pirate if I get anymore into this game. In between the impressive graphics (for the PSP) and the great gameplay, you hardly need a decent story to hold it all together, but it’s there anyway. It’s just another one of those games that grabs you and won’t let go!

4. Burnout Revenge

Burnout Revenge is a pure adrenaline spike, and that’s what makes it great. It’s every Burnout game, with a new twist: now you can hit traffic it it’s traveling in the same lane as you. This makes the series all the more white knuckle and intense; blowing through 30 cars to take some down just never gets old.

3. Mercenaries

GTA with really big explosions and lots of guns. There, I described what Mercenaries is and why I love it. The cool story helps to, but it really is the unique missions that also make this game a real winner.

2. Worms: Open Warfare 2

I used to think the turn-based strategy genre was dead, and boring. I was wrong; it might my dying but after playing Worms I’m convinced it’s not boring! Funny, explosive weapons, on your feetstrategy, online multiplayer, hilarious worms, inventive campaign… The list of what makes this game great goes on and on.

1. Ace Combat 5: The Unsung War

Ace Combat has always been about intense arcade flying, awesome graphics and a vast selection of planes. Well, 5 has all that and something else: a likable story. You’ll notice that I said likable, not good, because this story is not good, not compared to, say, Mass Effect, KOTOR, or even Call Of Duty 4. It does more then move the game along, because it’s very… endearing. I love it, and it’s absolutely gorgeous cut scenes, along with the rest of the game.

-Paul

What the hell??

Below link is lifted from “A Game Of Me“, a Blog kept up by Lightrunner (XBLive tag.) 

http://www.aceenergydrink.com/aboutus.htm

 

Dude, REALLY?? Holy FUCK. What’s next?? Vietnam War themed drinks with Dead Civilians and Bad Draft Laws versions?? Seriously. Total Russian CIVILIAN casualties for WW2 alone is 19 million people!! Innocent civilians!! That sounds like energy drink material to me! 

Yeah… Sorry for the yelling. It’s a touchy subject. 

-Paul 

Rainbow Six: Vegas

I just finished Rainbow Six: Vegas. The ending was totally cliffhanger! The story wasn’t fantastic or anything, but I thought they would at least finish it up. Other then that, it was a great game… It’d be cool to see some more weapons in the next one (I’m to lazy to go check), and maybe some more varied gadgets. The special forces have all kinds of cool shit (I imagine) so the devs working in robot or something would be sweet. Actually, a robot would be pretty cool. 

I’ve also been playing the DiRT demo quite a bit. The damage model is really impressive, and it’s really fun to play that game like you’d play Burnout. You fail miserably every time, but it’s super fun. Something that seems enjoyable is having a realistic racing sim like that combined with something like a toned down Pursuit Force. The second player would sit in the back/passenger seat and shoot at the opposition and drop C4 and other mad stuff like that. I dunno, I guess it sounds pretty stupid, but in the hands of good developers it would be rad. 

On another note, I saw the latest episode of The Office. Pretty funny, but something’s missing.

 

Late.  

Sicko

I just saw Michael Moore’s Sicko. I’m going to France. 

On Bullshit…

The Electoral College should be abolished! Did you know that to become the President, a candidate must not have a majority of  votes? In 2004, President Bush was re-elected when something called the Electoral College elected him… 41 days after the election in which the rest of America voted in. 

The concept of the Electoral College is relatively simple; each state is assigned an amount of electors, (who each have one vote) based on it’s size. After the election, the electors go to their state capitol and vote. This is a broken and unnecessary system! The American people (who voted, of course) have spoken on election day, and the Electoral College is simply a possible loophole, another way for a dishonest candidate to  game the system. Even if the Electoral College operated flawlessly every single year, it would still be a completely superfluous organization. If you already have America’s opinion, why would you base who becomes president off of a much smaller group of people? 

In conclusion, the Electoral College is a completely unneeded and flawed system. Even Russia, a formerly communist nation has a more sensible system for electing their government officials; they use direct election in lieu of an Electoral College or something similar. Support election reform!         

On Libraries

I’ll get straight to the point- libraries are awesome. I read books all the time, normally about two a week. I get every single one of those from the library. Can you imagine the economic and eventually environmental strain that would generate if I had to buy every single one of those? Books cost like twenty bucks! And I’m checking them out for free! Just think- what if everyone who read Harry Potter bought a copy? (Ok, I buy the Harry Potter books, but I’m a huge fan.) Think of how many trees that is. Think of how much paper and money we save by borrowing in lieu of buying the books. And on that note, think of how much we could save; I know lots of people who refuse to use libraries due to the used feel of the books and “second class” appeal. That’s bull shit. Most books that I check out of the library are dirty and bit torn- if the book you’re reading needs to look good whilst you read it… read better books. Also, the catalog of your books at home can never hope to rival that of a local library. Unless, of course, you are completely finically independent and can afford to but all of your books off of Amazon, but that’s not really the point; if you want to be environmentally conscious a library is the best way to go. While I say that using a library is environmental conscious, it’s worth pointing out that reading E-Books would obviously save the most paper. Unfortunately, E-Book technology/downloadable books haven’t progressed as much as downloadable movies and video games. The Amazon Kindle looks promising, but it will be years, nay, decades before the Kindle is available at a reasonable price and available to a mass audience. In short: use libraries!

This is… funny.

every single band name out

band names simulator

new hampshire is alright if you like fig

gamespot review death from above combat

www. sing . com bands name who got rich

freelancer switch key cockpit view

ninthvalidbacon

every single band name

“jerk it out” keyboard

ace combat 5 the unsung war different pa

jerk it out song

crazy band names

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That up there? That’s a list of every single search term people have used to find my blog. Weird, huh? 

Also, I wanted to say thank you to Kevin VanOrd, who recently posted a comment on one of my blog posts. I really appreciate it, especially when it’s a comment from some I like and respect as much as Kevin. So if you read this, thanks a lot Kevin!  

Dude, really??

Don’t you think it’s a little weird that 

A) The PSP store doesn’t run on a Mac, and 

B) The PSP store doesn’t run on a PSP??

I know that most people say that Sony just had to get the store out, and in time the store will be on the PSP, and that’s probably true. Here’s what gets me: why not just wait?? Why does the world need the store now? Couldn’t Sony just wait and work out PSP and Mac support? I dunno, probably just over reacting, but just seems odd. 

Anyway, I’m thinking of sending in a couple of my reviews to this GameStache site. (www.gamestache.com) Currently the site has 5 reviews, all written by the same guy, but he’s a good writer. I’ll at least send in a review or two for some constructive criticism. I’ve tried contacting some GameSpot staff about taking a glance at my reviews, but with the recent staff shortages I’d imagine they’re worked to the bone, and have way more important things to be doing then looking over some review. 

On the tv front, I finished The Office seasons 1-3, and part of 4. Really great show. I also started watching Heroes Season 1, and it’s pretty cool. 

Well, I’m going to go try out the God Of War demo. 

-Paul  

Oh, word?

You, the incredibly large, yet nonvocal community that hangs on and follows every word I say, (read: nonexistent) are probably wondering where the heck I went for like a week. I’d like to say I was captured by ferocious squirrels, or a pack a amphibious wolf-sharks. Actually, I just got all video game and computer privileges taken away until yesterday. More later!! Got to go watch old episodes of The Office! 

-Paul 

Oh, and listen to this if you like Lost.    

Also- GiantBomb.Com  

Bacon

I’m going to take a break from the whole writing thing. I’ll still Blog, but I won’t really write- I’ll just blog, which to me is simply putting down my thoughts on a matter or thing however I want. When I really sit down and write, I feel like I have to really try hard put forth a big effort. I already have to do that in school, so I’m not going to worry about writing reviews. I’m just going to be talking about whatever happens to grab my interest. Like the Hannah Montana thing below. 

Anyway, I’ve started watching Office again. I watched season 1-3 on DVD but couldn’t watch 4 due to lack of TV. (That would be a problem, huh?). Anyway, NBC has just followed ABC’s lead and put up a video player. My rating? It sucks. Horribly. Due to some weird glitch, I have to watch two commercials at the commercial breaks (which, by the way, occur twice as often as in ABC’s player). The quality isn’t as good, the controls look like I could throw them together (I’ve never coded), and (this is the worst) you can only watch like 6 of the most recent episodes. I watched the entire first season of LOST on ABC, but apparently NBC can’t get that I want to watch I whole heckva lot of Office. I will say- the player is a lot less browser intensive, so the damn thing doesn’t crash nearly as often as ABC’s. Still, only a couple episodes; NO DEAL!! Still, whatever, I’m totally watching it. What can I say, The Office is a horribly, horribly addicting thing. I love it. And I have no reason. Anyway, I was reading Kevin VanOrd’s blog and it sounds like he found a boyfriend. I know he’s been burned in the past, and it sounds like they really like each other, so I’m happy for them. :) 

I went to tennis lessons today. Pretty much a forced thing, but it actually wasn’t that bad. I suck at tennis, but it could be worse. 

Well, I’m out. 

Hannah Montana, Shit

I think I may enjoy the musical stylings of one “Hannah Montana”. Shit. I’m… Uh… I gotta… go… beat this thing, dude. I’m gonna beat it. No really. OH GOD WHAT HAVE I DONE TO DESERVE THIS??? Shit. Shit. Shit.  

Rad

Rad.

Song for Week 78: Jerk It Out

Jerk It Out by the Caesars. Some crazy band from Sweden, they were featured in the SSX 3 sound track, and I loved the song. The song lays on a bed of shaky drum, guitar strums, and mainly features some great vocals and nice keyboard/midi work. Buy it.   

Because there just isn’t enough emo-ness on the web…

I feel completely slammed. In between thinking about writing, college, high school, friends, my father’s drinking problem, girls, my father leaving for Afghanistan, video games, music, popularity and blogs (not necessarily in that order), I feel completely slammed. So, I have no decent transition for this… but did you know that Dave Grohl totally released a solo album during his years with Nirvana? It was titled Late! and had like 10 pretty good songs on it. Actually, one of the songs managed to end up on the Foos 2005 album, In Your Honour. Kind of neat. Like I said in my last post, I bought a 360 Elite on Monday, and I’ve been playing as much of the GRAW single player as I can. Not so hot on the Multi-player, but Halo 3 and a wireless adapter are on the way. I’m looking forward to laying down for Uno, and fooling around in Halo 3 with friends. Those games really are more fun if you’ve got a big TV and are playing split-screen multiplayer, as opposed to versing online against some homophobic ass hole. But, if anyone wants to play a decent game of Halo 3, drop me a line over at my gamer card, NinthValidBacon. :)    

Elite!

I just got a 360 Elite! I love it, and am playing through GRAW right now. I also have a wireless adapter and Halo 3 on the way; can’t wait to be able to buy things online. It’s possible that I’ll do a review of the system once I’ve had some time to get to know it a little better, I’ve got a lot of ideas for possible features. Also, I finished Season 1 of Lost and started Season 2… Brother.                                                                                                  -Our Founder

Swamped

Completely swamped. In between school, extra curricular activities, getting sick, and not getting enough sleep, I haven’t had time to write. I’ve been so worn down lately, writing is out of the question… This weekend I’ll probably throw the Halo review up. Late. 

Books!!

I hit up the local Barnes & Noble yesterday, and got: America (the Book): A citizen’s guide to Democracy Inaction (M for Mature), Halo: Ghosts of Onyx, and Star Wars: Republic Commando: True Colors. They’re good so far.     -Our Founder  

A finger down and crappy projection.

So, I cut my finger. You don’t need to know all the gory details, but it sure looks weird. You see, there was a pretty sizable flap of skin hanging of my finger, but when I removed the makeshift bandage with intent to put in a proper band aid, it had kind of fused back onto my skin. -_- Weird, I know. Anyway, my finger hurts. At least it’s my middle finger, AKA the W key in Halo for PC, so hope for that review either today or tomorrow.                                                                                                                                                                                                                                                                         Also, I went to see National Treasure: Book Of Secrets last night, at the on base theater. Now, for those of you familiar with military recreational facilities, you know that they suck. And this on is no different; poor screen, no surround sound (what is this, the 60s?) poor seating that often results in a great view of some guys John Deer hat. But it’s cheap and not many people normally come. So, Disney logo rolls. Fireworks, the whole nine yards. The screen looks kind of dark, but the problem doesn’t really come into light (get it… very punny) until the first scene, inside a civil war era tavern. It looks more like a cave; facial features are unrecognizable, and the fireplace in the corner is really the only things visible. So a bunch a of people go up there, along with myself out of curiosity. There’s some old guy talking to the attendant that sound like he knows more about theaters then the actual techs. After a couple of minutes, the movie restarts, bright as day. Woo-Hoo. Then, about twenty minutes into it, the thing blacks out. No sound, no video. It takes them about 5 minutes to fix it, and we miss 5 minutes of the movie. This on its own wouldn’t have been that bad… if it wasn’t for the fact that it happen 6 more times. Yeah. So, everyone in the theater got their money back in the form of coupons. Anyways, I can’t wait until the goddamned theater companies finally break like the skeletons they are, and I can go out and buy a “movie box” and watch new releases the day they hit theaters at home.    

Working on Halo for PC review

Right now I’m working on my Halo for PC review. Lets hope it’ll be up by either tomorrow night or Sunday afternoon. :) -Our Founder  

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AlrightAlrightAlright–Sheer Blood–The UKs–Favoritism

Thoughts on Burnout: Paradise

I’ve been doing a lot of research on the topic of Burnout Paradise, a game that I want to get with my 360, but something about it scares me. The single thing keeping me from buying that game (besides the fact I don’t have a 360…) is the issue of intersections. In the previous burnout games, my race strategy has been to stick to the side walk and grind against the flashing yellow arrow thing to sink that one really tough turn with a lot of traffic. You know what I’m talking about. So why should this cause any problem in Paradise? Well, it’s a open ended city- that sounds like a lot of intersections and right angle turns. Maybe I’m just paranoid; I used to play the Need For Speed: Underground games, and that city is made up of a impossible to get on highways and billions of right angle intersection turns. In the Burnout games you can drift way more, however, so even  if Paradise city is pretty square, I bet I could drive my way around it well enough. I watched Lost last night, and I know what you’re thinking: I did to! Season 4 is going to be awesome! But I didn’t watch season 4, I picked up watching Season 1. :) So far it’s still great. I’m a couple episodes after they found the hatch… And I’m dying to know what’s inside. Tidings of Joy,photo-74.jpg-Our Founder    

Reviews in the works, Viva Pinata?

Right now, I’m working on both a Lego Star Wars review, and a Halo for PC review. The lego one has been thown on the back burner, because I just prefer doing one review at a time, and right now it’s easier to write about Halo. Like I said last night, I’m looking into what games I could buy with my 360. Viva Pinata good, but I dunno… I’m getting a bad vibe from it. It’s not the kiddy graphical design; I couldn’t be bothered less about that. It just doesn’t really sound like my cup of tea. That’s to bad, cause’ I’m trying to find a good game that would kind of off-set the killing and violence in Call Of Duty 4, Just Cause, and Burnout Paradise. All of which I’m probably going to get within 6 months of buying a 360. Well, farewell, and good hunting.    photo-75.jpg  -Our Founder 

Song for Week #5: Secret BONUS Song!!

So yeah, I decided to put another song up. It really grabbed me, and I wanted to let all of you know about it before it. you know, stopped grabbing me. The song is. . . Buddy Holly, by Weezer. How I found this one is a equally odd, and related story as the last Song for Week. I was watching The Ben And Rich Show by one Ben (known to GameSpot users as the animator of the now defunct Time Trotters: The Animated Series) and Rich, the same rich from my last Son for Week. Anyway, I was watching the Ben And Rich Show, and heard it. Then I heard it minutes later, sung by MRCHUP0N, a GameSpot user, GameSpot freelancer, and Head Editor over at www.trigames.net. The song itself is really good; If you could take faux 90s/90s/California/Seattle/not faux just kind of faux 90s and throw it in a blender, you’d probably get this. The song starts out steady, with a Nirvana like rhythm. It goes into a really addictive vocal and guitar melody, and repeats a really catchy, likable riff every once in while throughout the song. A little more chanting percussion finishes it off the middle, and in ends in a smooth re-rendition of the lyrics and riff. Buy it. (5 out of 5 stars).  -Our Founder    picture-1.png 

One By One

CD Review- One By One by the Foo Fighters 

When you first listen to it, One By One sounds like one hour long song. It’s true that most of the tracks do sound quite similar to each other, but since they’re so impressive, that’s actually a good thing. One of things I really like about this album is the fact that this time the Foo Fighters have really managed to keep their great sound while adding some cool new stuff as well. They’ve kept their classic sound, with lots of screaming/singing; rough electric guitar combined with sweet acoustical guitar, and really first rate drums. Now they sound a bit darker, however, and the lyrics alone to the first track on the disk are wonderfully haunting (dead, dead and onto the next one/ dead, I’m dead and I’m onto the next!). The last song on the album, Come Back is incredible; the opening guitar riff honestly feels as if it’s impacting on your very bones. Some other great songs on the album include the slower paced Halo, and the soulful Lonely As You. All in all, One By One is a fantastic album that any Foo Fighters or rock fan should definitely pick up. 

4.5 Stars 

photo-76.jpg - Our Founder 

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Roc—Sleeping Giants—

General Game Thoughts

I’m really thinking hard about getting hard about getting a XBox 360, so I’ve been doing oodles of research about the console and games. I looked up the GameSpot review for Just Cause, a game that I had been excited about seeing it at E3 06 (man, time flies), and I remember being really excited about it (and non-plussed, as well, because I didn’t and don’t have any of the current consoles). It got a 7.3 from Ryan Davis, and similar scores from other outlets. The main complaint with the game appears to be the complete disregard for any semblance of realism; you can jump out of basically the stratosphere and survive as long as you impact on water, not land. You also have a unlimited parachute, and other crazy stuff like that. The whole realism thing in games never really mattered much to me, unless I was playing a game that clearly was going for straight simulation. There are also games that make their own reality; FPSes like Halo or Call Of Duty must be balanced and controlled like the fans expect, or the “realism” is lost. That’s a way longer conversation then I’m willing to have here (technically with myself). Anyway, I’ll probably get Just Cause, if I pick up a 360. I’d imagine it’s in the bargain bin by now, and it’s 30 or something hour long game. That’s a lot of play for my buck. The stunt idea sound cool too. Well, goodnight… and pleasant travels.                                         -Our Founder                        photo-72.jpg

Song for Week #5: New Hampshire’s Alright, If You Like Fighting

New Hampshire’s Alright, If You Like Fighting by Scissor Fight————————————————————————————————————————————————————————–So, the story for this song is kind of weird. About a year ago, I was looking up “New Hampshire” in iTunes, so I could email Rich Gallup, then producer at GameSpot, and make fun of/question his love of New Hampshire. You know, all in a days work. What I found was  ”New Hampshire’s Alright, If You Like Fighting”, by Scissor Fight. The song starts out with a easy on the ears opening riff, that eventually just goes straight into a crescendo of raring electric guitar and some pretty simple drum work. The lyrics (below) are pretty funny, if they are meant to be or not. I have to know- Is New Hampshire like this song depicts? It sounds crazy. Anyway, I’ve bored all of you (read: no one) enough, so… 4 out of 5 stars: Listen to it.———————————————————————————————————————————-[ED: Jeez, I can't find the lyrics anywhere. Just buy it.]

Ace Combat 5: The Unsung War

 

 

 

Ace Combat 5: The Unsung War, is very glossy, finished game. There are really no game bugs, short of a few minor targeting issues in the last mission, and all of the numerous CGI cut scenes look fantastic. Every single mission is thought out well, and paced reasonably so you won’t be bored one minute and overwhelmed the next. Like all of the previous Ace Combat games, this is most definitely not a realistic game or flight sim what so ever; you can take your plane into incredible, death defying ariel maneuvers that could never be accomplish in a game more focused on realism such as the Microsoft Flight Simulator series. In this case; however, a lack of realism really is good for the game: I can’t imagine how boring flying would be if you had to fly for hours to get to a designated target or having to execute a perfect thirty degree turn whenever you wanted to break from formation. While the gameplay may not be realistic, the aircraft models most definitely are. All of the planes are very detailed and look great. It’s obvious the Namco put all of their resources into anything that flies, but nothing on the ground got a slice of the graphics cake. The trees look like cocktail toothpicks, the ocean (that does look nice in all of the cut scenes) is flat and completely unconvincing, and buildings look like metal, plaid building blocks. This isn’t a big strike against the game, since you are often speeding along so fast everything but your target is a blur. 

If you played the last Ace Combat game, not much has changed. There are two separate game modes; Campaign and Arcade, just like the previous game. In Arcade mode, you play a series of progressively difficult missions in which you need to shoot down so many units in a certain amount of time to move on to the next stage. It’s a fun mode, but it’s crippled by the lack of competitive multiplayer mode, or any multiplayer mode. The lack of multiplayer really is the game’s biggest flaw, and it’s surprising since the last Ace Combat game had a few multiplayer modes. It really is the only big problem with the game, but the campaign mode makes up for all that. In the Campaign mode you play through thirty plus missions all tied together with about 15 CGI cut scenes. These can be quite lengthy, and are absolutely gorgeous. The story centers around you, as a member of the Osean Air Force (you are named only by your call sign, “Blaze”) and your 3 wingmen as you are attacked by a once friendly country, and the story eventually leads to you having to fly through a miniscule train tunnel to save the free world. It’s not the most deep, thought provoking story but it links the missions rather well and has a decently surprising plot twist. The voice acting is quality, but the writing really isn’t. While all of your wingmen sound like the stereotypical rookie, jock and ace, they don’t say things that fit their tone. It’s a bit weird to hear a supposedly seasoned combat vet of the Air Force say something like “I just don’t want to fight” or “This was supposed to be a bird of peace…”. Though if you tire of the somewhat bizarre voice acting, you can just turn it off or revert to the traditional Japanese voices with english subtitles. The sound effects are just what you would expect: great. The engine sounds are very authentic and all of the weapons are very realistic as well. Hearing the ping of bullets hitting your plane or the roar of your engines really helps to immerse you in the action, and you can tell the Namco put a lot of work into getting accurate sound effects. The actual in game music (a mix of heavy orchestra and instrumental rock) is impressive, but what’s odd is that it is always at an extremely low volume- it’s basically muted. You can rarely hear the music, expect for at the end of the game when you unlock item in the menu bar which enables you to listen to every track in the game at any volume you wish. 

If you have played any previous Ace Combat game, you know what to expect from the gameplay and mission structure: choose a aircraft from your massive fleet of planes including F-22s, A-10s, Mig-29s and more, then charge into battle and begin to shoot down the numerous amount of enemies on the ground and in the sky and complete the linear mission objectives. Each mission is a little different; however, and like I said before; each one ties in well with the story. Some mission are more geared toward ground combat (bombing an enemy beach, for example) while others are decidedly air based (shooting down retreating cargo and fighter planes.)  Most mission are a nice mix of both that feels just right. As far as difficulty goes, it’s pretty easy to shoot down an enemy when you’re attacking him one on one, but if you are attacking more then 2 or 3, it will be hard to manage. The other enemies will flank you and attempt to distract you and deter you from shooting down their comrade. 

What has always been a selling point for the Ace Combat series is the sheer amount of aircraft that you can pick from, and Ace Combat 5 most certainly does not disappoint. You start out with and F-5 and earn “points” by destroying enemies and once you have accumulated enough points, you can buy more planes. Each plane has special weapon, such as a SAAM (a long range guided air missile), rocket pods, huge bombs and much more. Of course, there are 2 default weapons that every plane is automatically equipped with in the beginning of each level. Those are the “Missile” and the machine gun. The missiles are effective against air and ground targets, and easy to use; point your plane at a enemy, lock on and shoot. Unlike in the the last game, where you had an limited set of machine gun bullets, you can fire this gun endlessly. The down side to this is that now, you can’t return to base and rearm your missiles as you could previously. Each plane also has four possible paint jobs; The standard default paint job, the enemy’s paint job for that plane (which is earned once you beat the game), an all black paint job (earned half way through the game), and the “Ace” paint job, which you earn individually for each plane by shooting down a designated enemy plane in each mission, after you’ve beat the game. As far as controls go, Namco’s really nailed them. The game utilizes the same, tried and true left analog stick moves, right looks, but now the R1, R2 and Square buttons are pressure sensitive. For example, when you push lightly down on the square button, which controls the minimap, it will zoom out a tad. Press down harder, and it will zoom out farther, and so on until the entire map is shown. 

You have three different camera view options: Outside of your craft, Viewing from the cockpit showing the Head Up Display, and only the Head Up Display. If you’re going for more accuracy, stick to the regular Head Up Display which shows your current speed, altitude and more. But since all the planes look so great it’s fun to switch to the outside camera often. As for the cockpit view, it’s fine, but you field of view is restricted and it feels like something that you use for 30 seconds, and then switch to a better camera. The biggest addition gameplay and control-wise in this game is the command system. You can use the D-pad on the PS2 controller to allow your three squadmates to use special weapons, order them to attack only everything in you view screen, tell them to disperse over a wide area, or command them to cover you. While most of the time, the do follow your commands, It never really makes a whole lot of difference. The special weapon command is completely worthless, the forward attack command is rarely heeded, but the disperse and cover commands are alright. You’ll find yourself using them more often then not, if only by habit. The AI in the game is mostly solid, but as stated above your squadmates will sometimes not heed an order, but other then that they normally work together with you pretty intelligently. If you are chasing a bandit who’s at low health, one of your squad will often swoop into help if they can, and if you begin to move on a enemy that they’ve been trailing, they will pull back and cooperate with you. The one problem with the friendly AI is that they seem to have ADD- often times they will stop pursing a bogie after they have critically damaged them. The enemy AI is often not as smart as their counterparts- normally they will evade your missiles but sometimes they will all but ignore your missiles if they have something more important to focus on, like shooting down an ally or moving to a objective. That doesn’t happen very often; however, normally they put up a nice fight. While all of this stuff; the story, the gameplay, the content, the graphics, etc, will seem like it’s just ranging from mediocre to awesome, it all comes together to make a really cool, immersive experience that will really keep you hooked for the duration of the story. Unfortunately, once you do finish the game there isn’t much incentive to play it over again, unless you really love it- the story plays that much of a role in the missions that really don’t notice until you play through the campaign again. All in all Ace Combat 5 is an incredibly presented, both gameplay and graphics wise. It’s brought down a bit by the noticeable lack of multiplayer, but the cool story, fun gameplay, and amazing graphics more then outweigh that small discrepancy. 

(Four out of Five stars)

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